Design Philosophy & Process
This portfolio serves as an archive for the user interfaces I will design throughout the SEG3125 (Analysis and Design of User Interfaces) course at the University of Ottawa. My objective this semester is to explore the different spaces of UI/UX design, including video games, business services, e-commerce platforms and data analytics
I rely on empirical frameworks such as the Nielsen Norman Group (NN/g) Articles regarding visual hierarchy, error prevention, and user control, alongside standard platform-specific design patterns.
Upcoming Project Case Studies
Interactive applications and platforms to be developed throughout the semester.
Service Website
A professional service interface optimizing client booking workflows and visual hierarchy.
Memory Game
An interactive jeu de mémoire analyzing state feedback, responsiveness, and game UI constraints.
E-Commerce
A multi-page online shopping storefront evaluating complex search navigation and checkout flows.
Analytics Dashboard
A complex system interface focusing on data visualization paradigms and density distribution.